Game Director Nic Cantin Talks Thief


Edidos contributor Adam Badke sat down with Thief game director Nic Cantin to talk Thief 2014. Adam took a few most asked questions from fans and asked Nic Cantin if he could reveal any secrets about the game. Some of the answers are surprisingly good! Keep in mind that some of the answers and questions contain spoilers so enter at your own risk!

Nic Cantin Talks Thief

Nic Cantin Talks Thief

Hey Nic, tell us: is Thief a 1st or 3rd person game?

1st person!

Are there any 3rd person elements?

Yes, we do have some 3rd person elements – but they’re really kept to a minimum, we don’t have a lot. 3rd person is used to improve your awareness of your surroundings – for example, during vertical navigation. We’re really taking particular care to make sure that we’re not jarring players back-and-forth between cameras.

How would you describe the pace of the game?

We want to give the player a choice about pacing. It’s really up to the player to decide how to use the tools at their disposal to define their own pace.

Will fighting/combat ever be the best choice to take?

If you do choose to take that kind of approach you’ll be challenged by both the guards and the environment/level design – people are certainly going to react to your behavior!

Would you say Garrett is a Superhero/Ninja/Action hero?

(laughs) No. Garrett is Garrett. He’s a thief. He’s THE Master Thief.

Does Garrett’s updated look reflect anything specific in gameplay?

Yeah, Garrett is a capable guy and I definitely think that’s reflected in his costume. But if you look at the old Garrett I don’t think we’ve changed him that much. He’s still that same dark guy, but with more elements to reflect his new abilities.

What are the “action moves” that have been discussed in past coverage? How do they work and are you able to fight without using them?

Yes – I think fans will be happy to hear that old school style melee combat is still there like the classic Thief games, and it’s just as challenging. We’ve also added an extra layer on top of that to empower the player, Garrett has the option to use his Focus ability to give him a temporary advantage if players choose – but it comes at a cost.

So you’re saying classic melee combat is still in the game?

Yeah – and the blackjack’s back as well!

Awesome! Thanks Nic!

There you have it! Nice piece of information to be excited about. If you are unfamiliar with the Thief franchise read a bit about it on one of our previous articles

Thief is set to be released in 2014.


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Owner & Webmaster of Square Enix Origin. Die hard Square Enix fan ever since I laid my hands on Final Fantasy VII. Among being a Square Enix fan, I am a passionate soccer, basketball, and football fanatic who also enjoys a nice book every now and then.