Square Enix has announced yesterday that popular and famous Gail Simone, comic book scribe, will be taking the lead on the new, monthly release, Tomb Raider Comics, published in partnership with Dark Horse. For those not to familiar with her (or those who need a refresher) Gail Simone has worked with many popular comics such as Deadpool and Wonderwoman, though best known for her work on Birds of Prey from issue #56 to #108.
From what is known it is obvious Simone has some plans worth looking forward to for the comic.
Tomb Raider Comics: Comments From Gail
Kotaku had the opportunity to interview Simone about the comic over emails. Here are few snippets from the interview. You can read the full interview here.
Kotaku: The new Tomb Raider game reboots Lara Croft and her world in a much darker vein, withelements of horror providing much of the tension. How are the new comics going to reflect that?
Simone: I chose to do this series solely because I loved the game so much, so we’re definitely keeping the tone of the game. I’ve always loved the classic, cool Lara Croft, but this feels like her origin story, like we’re seeing her before she becomes the icon, and it’s very compelling to me.
The storytelling in the game hooked me instantly. The biggest difference is, the game told a claustrophobic story in an isolated setting. We are going globetrotting.
Kotaku: When does this series take place with respect to the events of the new game? Will this still be a new Lara who’s just starting out as an adventurer?
Simone: Very much so, we start just a few weeks after the end of the game, and this is all in continuity, it will be Tomb Raider canon, and lead DIRECTLY into the sequel. This is what got me excited; we get to be part of Lara Croft history.
Kotaku: The first Tomb Raider games don’t give Lara much motivation for doing what she does. She existed to be controlled and looked at. What do you see as Lara’s core defining trait? What drives her to do what she does?
Simone: It’s true that the earliest games didn’t really give deeply emotional motives to the characters, but damn, they were fun. And groundbreaking in several ways.
The way I see Lara now is, she’s not after treasure. She’s not really after thrills. She’s a questioner, she’s an explorer. She wants answers.
The thing is, she’s completely unstoppable. That’s what I love. Everyone underestimates her, and that is a terrible mistake to make.
Simone: All we’re doing here is showing the journey — how does a British schoolgirl become this adventure icon, this magnificent, dangerous woman?
The new Tomb Raider Comics will be a series to keep an eye out for.